Archive for the ‘Rogue’ Category
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WoW PvP Blog covers all World of Warcraft PvP news and tournaments as well as specific discussions on strategies and classes.
Speccing for Rogue-Priest-Mage
by Naive at March 19th, 2008 in Rogue | No Comments »
Rogue-priest-mage is one of the most viable and successful 3v3 matrix’ in the game as of now. Unfortunately when 2.3.2 came rogues were once again set back to square one with the nerf of our golden spec - Ar/Prep. As of late I have been playing RPM as shadow step and my team has been quite successful sitting at 2180 which is fairly high in Cyclone. When you are looking into specs you must first look at how viable each is. Currently you can choose between 41/20/0 combat mutilate which offers you a fair amount of burst but sadly enough isn’t as effective with the mass increase in resilience levels, poison application, and positioning requirements. You could also try a combat mace spec which offers you the goodies of the combat tree such as imp kick / sprint DW spec, +5% hit, adrenaline rush, and blade flurry but with this spec you are CD starved and once you pop your CDs once, which isn’t that hard to force, your fairly useless and open. Lastly you have shadow step which was just buffed in 2.3.2. This spec gives you high attack power, high crit, the ability to use all of your cds twice and, ofcourse, shadow step. This spec offers high survivability through double vanish, double evasion and if it comes to it cheat death and also gives you extreme sustained damage because of your high crit, attack power, and ability to stay on a target for almost an entire match. Shadow step is the most viable spec as of now, it lets you support and keep targets CCd, and keep them controlled so that your mage can nuke at will on a target that is stationary. Although some may prefer the mutilate road and are very successful with it, which many are, from my experiences shadow step out does it and is the best choice right now while playing a rogue priest mage setup.